tag:blogger.com,1999:blog-7525171767194694125.post1728170360324862768..comments2022-12-27T11:35:18.080+01:00Comments on Orden y concierto: Unicursal mazes and "Cavern" mazespgimenohttp://www.blogger.com/profile/00144934861814699933noreply@blogger.comBlogger3125tag:blogger.com,1999:blog-7525171767194694125.post-63021944589101835112020-03-13T11:47:51.964+01:002020-03-13T11:47:51.964+01:00coolcoolAnonymousnoreply@blogger.comtag:blogger.com,1999:blog-7525171767194694125.post-5725844964535400262015-01-07T17:03:34.203+01:002015-01-07T17:03:34.203+01:00The mentioned program Daedalus can create regular ...The mentioned program Daedalus can create regular 3D, 4D and 5D mazes, or mazes in the surface of a cube, but no program to my knowledge can create 3D "cavern" mazes or 3D unicursal mazes.<br /><br />It'd be interesting to investigate the conditions for creating 3D "cavern" mazes with no 2x2x2 solid or hollow cube and no corners touching. It seems they are quite more complex than the 2D case. For starters, two to four corners can touch, as opposed to just two in the 2D case, so the number of exclusion patterns grows.<br /><br />Sorry about the late response, for some reason Blogger failed to notify me.pgimenohttps://www.blogger.com/profile/00144934861814699933noreply@blogger.comtag:blogger.com,1999:blog-7525171767194694125.post-79230921658757902412014-12-29T19:21:27.405+01:002014-12-29T19:21:27.405+01:00Very interesting! I suppose these concepts can be ...Very interesting! I suppose these concepts can be generalized to create 3D mazes... or even 4D mazes? <br /><br />Now, that would be an interesting game to play. :) Juliohttps://www.blogger.com/profile/15450799744049736068noreply@blogger.com